material D8 { texture LIB/TEXTURE/FURNITUR/RPG/des/D10.jpg color 006f31 } mesh GeoSphere01 { 0 234 0 -16384 -6371 -24575 0 0 35 35 0 0 0 -35 0 -35 0 0 0 35 0 0 0 -35 D8 0 217 140 1 178 72 2 256 72 0 39 140 2 0 72 3 78 72 0 36 259 3 -3 191 4 75 191 0 216 259 4 176 191 1 255 191 5 81 201 2 41 133 1 120 133 5 167 201 3 128 133 2 207 133 5 128 259 4 89 191 3 167 191 5 128 144 1 89 76 4 167 76 } # Export m3d - release 1.5d # nb material=1 # nb vertices=6 # nb mesh=1 # nb polygons=8/8