material Point_Break { texture lib/texture/furnitur/Surf/Indoor/Point_Break.jpg color a53160 } mesh Point_Break { -1 50 1 16383 16383 0 1 -37 50 1 -37 -49 1 37 49 1 37 -50 -1 -37 50 -1 -37 -49 -1 37 49 -1 37 -49 Point_Break 6 254 254 4 0 254 5 0 0 7 254 0 2 254 254 0 0 254 4 0 254 6 254 254 3 254 0 2 254 254 6 254 254 7 254 0 1 0 0 3 254 0 7 254 0 5 0 0 0 0 254 1 0 0 5 0 0 4 0 254 } # Export m3d - release 1.5d # nb material=1 # nb vertices=8 # nb mesh=1 # nb polygons=5/10