########################################################### ######## How to build scol on macOS ######### * Install XCODE * Install CMAKE * Install brew / Git / svn * Install CG http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012.dmg * Download scol sources: svn checkout https://svn.scolring.org/trunk * create a .bash_profile file with: export SCOL_DEPENDENCIES_PATH="/Users/openspace3d/Documents/svn-scol/dependenci$ export PATH="/usr/local/bin":"/Applications/CMake.app/Contents/bin":"$PATH" export MACOSX_DEPLOYMENT_TARGET=10.11 export SVN_EDITOR=nano * In a terminal window $ sudo xcode-select --install Or $ sudo xcode-select --reset * Build dependencies using sh scripts * Build IOS / OSX projects using Xcode