#include "../ScolPack/SO3Scol.h"#include "../SCOLBasic/SO3Std.h"#include <dxdiag.h>#include "DSETUP.H"#include <time.h>#include "../SCOLBasic/Cpuid.h"#include <scol.h>#include "../SCOLBasic/Version.h"#include "gl.h"#include "wglext.h"#include <shlobj.h>#include "../SO3SceneGraph/SO3Physics.h"#include "../SO3SceneGraph/SO3Scene.h"#include "../SO3PhysicGraph/SO3Body.h"#include "../SO3PhysicGraph/SO3MaterialPair.h"#include "../SO3PhysicGraph/SO3MaterialID.h"#include "../SO3Renderer/SO3Root.h"Go to the source code of this file.
Namespaces | |
| namespace | SO3 |
Manage a dynamic library. | |
Functions | |
| int | getMaterialOverlapStartedCallback (mmachine m, int id, MCOLL *result) |
| int | getMaterialContactCallback (mmachine m, int id, MCOLL *result) |
| int | getMaterialOverlapEndedCallback (mmachine m, int id, MCOLL *result) |
| SMaterialPair * | getMaterialPairByWorld (SPhysicWorld *world, int ID1, int ID2) |
Variables | |
| WindowHandle | hwndScol |
| main include | |
| int | SO3_BODY_LEAVE_WORLD_MSG |
| int getMaterialContactCallback | ( | mmachine | m, | |
| int | id, | |||
| MCOLL * | result | |||
| ) |
| int getMaterialOverlapEndedCallback | ( | mmachine | m, | |
| int | id, | |||
| MCOLL * | result | |||
| ) |
| int getMaterialOverlapStartedCallback | ( | mmachine | m, | |
| int | id, | |||
| MCOLL * | result | |||
| ) |
| SMaterialPair* getMaterialPairByWorld | ( | SPhysicWorld * | world, | |
| int | ID1, | |||
| int | ID2 | |||
| ) |
| WindowHandle hwndScol |
main include
Declaration of the global instance for the virtual Machine.
Scol main windows.
global declarations
Definition at line 48 of file SCOLFlashControl.cpp.
Definition at line 53 of file SCOLPhysics.cpp.
1.6.3