SO3Engine/SO3SceneGraph/SO3Physics.cpp File Reference

#include "../ScolPack/SO3Scol.h"
#include "../SCOLBasic/SO3Std.h"
#include <dxdiag.h>
#include "DSETUP.H"
#include <time.h>
#include "../SCOLBasic/Cpuid.h"
#include <scol.h>
#include "../SCOLBasic/Version.h"
#include "gl.h"
#include "wglext.h"
#include <shlobj.h>
#include "../SO3SceneGraph/SO3Physics.h"
#include "../SO3SceneGraph/SO3Scene.h"
#include "../SO3PhysicGraph/SO3Body.h"
#include "../SO3PhysicGraph/SO3MaterialPair.h"
#include "../SO3PhysicGraph/SO3MaterialID.h"
#include "../SO3Renderer/SO3Root.h"

Go to the source code of this file.

Namespaces

namespace  SO3
 

Manage a dynamic library.


Functions

int getMaterialOverlapStartedCallback (mmachine m, int id, MCOLL *result)
int getMaterialContactCallback (mmachine m, int id, MCOLL *result)
int getMaterialOverlapEndedCallback (mmachine m, int id, MCOLL *result)
SMaterialPair * getMaterialPairByWorld (SPhysicWorld *world, int ID1, int ID2)

Variables

WindowHandle hwndScol
 main include
int SO3_BODY_LEAVE_WORLD_MSG

Function Documentation

int getMaterialContactCallback ( mmachine  m,
int  id,
MCOLL *  result 
)
int getMaterialOverlapEndedCallback ( mmachine  m,
int  id,
MCOLL *  result 
)
int getMaterialOverlapStartedCallback ( mmachine  m,
int  id,
MCOLL *  result 
)
SMaterialPair* getMaterialPairByWorld ( SPhysicWorld *  world,
int  ID1,
int  ID2 
)

Variable Documentation

WindowHandle hwndScol

main include

Declaration of the global instance for the virtual Machine.

Scol main windows.

global declarations

Definition at line 48 of file SCOLFlashControl.cpp.

Definition at line 53 of file SCOLPhysics.cpp.

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