This is the complete list of members for
SBody, including all inherited members.
| BodyAddForceCallback(OgreNewt::Body *body, float timeStep, int threadIndex) | SBody | |
| BodyBuoyancyCallback(int colID, OgreNewt::Body *me, const Ogre::Quaternion &orient, const Ogre::Vector3 &pos, Ogre::Plane &plane) | SBody | |
| bouancyPlane | SBody | |
| centerOfMass | SBody | [protected] |
| currentNode | SBody | |
| currentScene | SBody | [protected] |
| fluidProperties | SBody | |
| force | SBody | [protected] |
| forceApplied | SBody | |
| getCenterOfMass() | SBody | |
| getForce() | SBody | |
| getGlobalForce() | SBody | |
| getGlobalLocationForce() | SBody | |
| getGravity() | SBody | |
| getH() | SBody | |
| getInertia() | SBody | |
| getLocalForce() | SBody | |
| getLocalLocationForce() | SBody | |
| getMass() | SBody | |
| getMaterialID() | SBody | |
| getOffset() | SBody | |
| getOgreNewtBodyCollisionPointer() | SBody | |
| getOgreNewtBodyPointer() | SBody | |
| GetParentNode() | SBody | |
| getPrimitiveType() | SBody | |
| getRad() | SBody | |
| getResultForce() | SBody | |
| getState() | SBody | |
| getTorque() | SBody | |
| getVector() | SBody | |
| globalForce | SBody | [protected] |
| globalForceApplied | SBody | |
| globalLocationForce | SBody | [protected] |
| gravity | SBody | [protected] |
| h | SBody | [protected] |
| hasMaterial | SBody | |
| inertia | SBody | [protected] |
| isFluid | SBody | |
| localForce | SBody | [protected] |
| localForceApplied | SBody | |
| localLocationForce | SBody | [protected] |
| mass | SBody | [protected] |
| materialID | SBody | [protected] |
| mCollision | SBody | [protected] |
| O3Body | SBody | [protected] |
| offset | SBody | [protected] |
| primitiveType | SBody | [protected] |
| rad | SBody | [protected] |
| resultForce | SBody | [protected] |
| SBody(SScene *scene, SNode *node, int type, OgreNewt::CollisionPtr col) | SBody | |
| setBuoyancyForce(SBody *fluidBody) | SBody | |
| setCenterOfMass(Ogre::Vector3 com) | SBody | |
| setForce(Ogre::Vector3 mForce) | SBody | |
| setGlobalForce(Ogre::Vector3 mGlobalForce) | SBody | |
| setGlobalLocationForce(Ogre::Vector3 mGlobalLocationForce) | SBody | |
| setGravity(Ogre::Vector3 mGravity) | SBody | |
| setH(Ogre::Real mH) | SBody | |
| setInertia(Ogre::Vector3 mInteria) | SBody | |
| setLocalForce(Ogre::Vector3 mLocalForce) | SBody | |
| setLocalLocationForce(Ogre::Vector3 mLocalLocationForce) | SBody | |
| setMass(Ogre::Real mMass) | SBody | |
| setMaterialID(OgreNewt::MaterialID *mMatID) | SBody | |
| SetMatrix(Ogre::Vector3 mDerivedPos, Ogre::Quaternion mDerivedOrientation) | SBody | |
| setOffset(Ogre::Vector3 mOffset) | SBody | |
| setOgreNewtBodyCollisionPointer(OgreNewt::CollisionPtr col) | SBody | |
| setOgreNewtBodyPointer(OgreNewt::Body *mBody) | SBody | |
| setPositionOrientation(Ogre::Vector3 mDerivedPos, Ogre::Quaternion mDerivedOrientation) | SBody | |
| setPrimitiveType(int cpt) | SBody | |
| setRad(Ogre::Real mRad) | SBody | |
| setResultForce(Ogre::Vector3 mResultForce) | SBody | |
| setState(bool mState) | SBody | |
| setTorque(Ogre::Vector3 mTorque) | SBody | |
| setVector(Ogre::Vector3 mVector) | SBody | |
| state | SBody | [protected] |
| torque | SBody | [protected] |
| torqueApplied | SBody | |
| UpdateMatrix() | SBody | |
| updatePositionOrientation() | SBody | |
| vector | SBody | [protected] |
| ~SBody() | SBody | |