#include <SO3PoseAnimation.h>
Public Member Functions | |
| SPoseAnimation (SScene *scene, std::string animationName, SEntity *entity, unsigned short id, unsigned short poseHandle) | |
| ~SPoseAnimation () | |
Protected Member Functions | |
| virtual Ogre::AnimationState * | _GetOgreAnimationState () |
| virtual void | SetWeight (float weight) |
| virtual float | GetWeight () |
Definition at line 43 of file SO3PoseAnimation.h.
| SPoseAnimation::SPoseAnimation | ( | SScene * | scene, | |
| std::string | animationName, | |||
| SEntity * | entity, | |||
| unsigned short | id, | |||
| unsigned short | poseHandle | |||
| ) |
Create a new vertex anim for an entity.
Definition at line 39 of file SO3PoseAnimation.cpp.
| SPoseAnimation::~SPoseAnimation | ( | ) |
Definition at line 61 of file SO3PoseAnimation.cpp.
| Ogre::AnimationState * SPoseAnimation::_GetOgreAnimationState | ( | ) | [protected, virtual] |
Get the current Animation State Internal use only
Implements SO3::SAnim.
Definition at line 65 of file SO3PoseAnimation.cpp.
| float SPoseAnimation::GetWeight | ( | ) | [protected, virtual] |
| void SPoseAnimation::SetWeight | ( | float | weight | ) | [protected, virtual] |
1.6.3