SO3::SPoseAnimation Class Reference

#include <SO3PoseAnimation.h>

Inheritance diagram for SO3::SPoseAnimation:
SO3::SAnim SO3::SData

List of all members.

Public Member Functions

 SPoseAnimation (SScene *scene, std::string animationName, SEntity *entity, unsigned short id, unsigned short poseHandle)
 ~SPoseAnimation ()

Protected Member Functions

virtual Ogre::AnimationState * _GetOgreAnimationState ()
virtual void SetWeight (float weight)
virtual float GetWeight ()

Detailed Description

Definition at line 43 of file SO3PoseAnimation.h.


Constructor & Destructor Documentation

SPoseAnimation::SPoseAnimation ( SScene scene,
std::string  animationName,
SEntity entity,
unsigned short  id,
unsigned short  poseHandle 
)

Create a new vertex anim for an entity.

Definition at line 39 of file SO3PoseAnimation.cpp.

SPoseAnimation::~SPoseAnimation (  ) 

Definition at line 61 of file SO3PoseAnimation.cpp.


Member Function Documentation

Ogre::AnimationState * SPoseAnimation::_GetOgreAnimationState (  )  [protected, virtual]

Get the current Animation State Internal use only

Implements SO3::SAnim.

Definition at line 65 of file SO3PoseAnimation.cpp.

float SPoseAnimation::GetWeight (  )  [protected, virtual]

Reimplemented from SO3::SAnim.

Definition at line 77 of file SO3PoseAnimation.cpp.

void SPoseAnimation::SetWeight ( float  weight  )  [protected, virtual]

Reimplemented from SO3::SAnim.

Definition at line 70 of file SO3PoseAnimation.cpp.


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Generated on Mon Oct 31 14:42:35 2011 for SO3Engine by  doxygen 1.6.3