SO3::SSkeletonAnimation Class Reference

#include <SO3SkeletonAnimation.h>

Inheritance diagram for SO3::SSkeletonAnimation:
SO3::SAnim SO3::SData

List of all members.

Public Member Functions

 SSkeletonAnimation (SScene *scene, std::string animationName, SSkeleton *skeleton, unsigned short id)
 ~SSkeletonAnimation ()

Protected Member Functions

virtual Ogre::AnimationState * _GetOgreAnimationState ()

Detailed Description

Definition at line 36 of file SO3SkeletonAnimation.h.


Constructor & Destructor Documentation

SO3::SSkeletonAnimation::SSkeletonAnimation ( SScene scene,
std::string  animationName,
SSkeleton skeleton,
unsigned short  id 
)

Create a new animation for a skeleton.

Definition at line 38 of file SO3SkeletonAnimation.cpp.

SO3::SSkeletonAnimation::~SSkeletonAnimation (  ) 

Definition at line 60 of file SO3SkeletonAnimation.cpp.


Member Function Documentation

Ogre::AnimationState * SO3::SSkeletonAnimation::_GetOgreAnimationState (  )  [protected, virtual]

Get the current Animation State Internal use only

Implements SO3::SAnim.

Definition at line 64 of file SO3SkeletonAnimation.cpp.


The documentation for this class was generated from the following files:
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Generated on Mon Oct 31 14:42:35 2011 for SO3Engine by  doxygen 1.6.3