ObjWindow Widget

Functions

int SO3ObjWindowWidgetCreate (mmachine m)
 main include
int SO3ObjWindowWidgetCreateBackground (mmachine m)
 SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background.
int SO3ObjWindowWidgetCreateOnMaterial (mmachine m)
 SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material.
int SO3ObjWindowWidgetBlit (mmachine m)
 SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget".

Detailed Description

Scol functions definition


Function Documentation

int SO3ObjWindowWidgetBlit ( mmachine  m  ) 

SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget".

Prototype: fun [SO3_WIDGET ObjWin] I

Parameters:
SO3_WIDGET : targeted widget, must be a "ObjWindowWidget" widget.
ObjWin : scol window that we want to blit on the widget
Returns:
I : 1 if success, NIL otherwise

Definition at line 340 of file SCOLObjWindowWidget.cpp.

int SO3ObjWindowWidgetCreate ( mmachine  m  ) 

main include

SO3ObjWindowWidgetCreate : Create a new obj window widget Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I I] SO3_WIDGET

Parameters:
SO3_SCENE : current scene
SO3_VIEWPORT : viewport
S : given name for the new objWindow Control
I : top Position
I : left position
I : width
I : height
I : Z order
Returns:
SO3_WIDGET : Created objWindow widget if success , NIL otherwise

Definition at line 63 of file SCOLObjWindowWidget.cpp.

int SO3ObjWindowWidgetCreateBackground ( mmachine  m  ) 

SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background.

Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I] SO3_WIDGET

Parameters:
SO3_SCENE : current scene
SO3_VIEWPORT : viewport
S : given name for the new objWindow Control
I : top Position
I : left position
I : width
I : height
Returns:
SO3_WIDGET : Created objWindow if success , NIL otherwise

Definition at line 145 of file SCOLObjWindowWidget.cpp.

int SO3ObjWindowWidgetCreateOnMaterial ( mmachine  m  ) 

SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material.

Prototype: fun [SO3_SCENE SO3_MATERIAL S I I I I I] SO3_WIDGET

Parameters:
SO3_SCENE : current scene
SO3_MATERIAL : current material
S : new Name
I : width
I : height
I : given technique
I : given pass
I : index of the texture
Returns:
SO3_WIDGET : The objWindow widget if success , NIL otherwise

Definition at line 228 of file SCOLObjWindowWidget.cpp.

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