#include <SO3SCOL.h>
Public Attributes | |
| SScene * | curScene |
| SBody * | body0 |
| SBody * | body1 |
| Ogre::Vector3 | position |
| Ogre::Vector3 | normal |
| Ogre::Vector3 | force |
| Ogre::Real | normalspeed |
MCOLL structure. A simple structure to describe collision datas when physic callback occurs
Definition at line 114 of file SO3SCOL.h.
| Ogre::Vector3 MCOLL::force |
| Ogre::Vector3 MCOLL::normal |
| Ogre::Real MCOLL::normalspeed |
| Ogre::Vector3 MCOLL::position |
1.6.3