Data Structures | |
| struct | V3Dphysics |
Typedefs | |
| typedef struct mkV3Dphysics | V3Dphysics |
Functions | |
| V3DphysGetNodeBody (sessionstr, node) | |
| V3DphysGetBodyNode (sessionstr, body) | |
| V3DphysEnablePhysic (sessionstr, state) | |
| V3DphysGetState (sessionstr) | |
| V3DphysSetWorld (sessionstr, vec) | |
| V3DphysGetWorld (sessionstr) | |
| V3DphysSetFps (sessionstr, fps) | |
| V3DphysGetFps (sessionstr) | |
| V3DphysSetGravity (sessionstr, g) | |
| V3DphysGetGravity (sessionstr) | |
| V3DphysSetArchitectureMode (sessionstr, mode) | |
| V3DphysGetArchitectureMode (sessionstr) | |
| V3DphysGetArchitectureModeName (sessionstr) | |
| V3DphysSetArchitectureModeByName (sessionstr, smode) | |
| V3DphysSetSolverMode (sessionstr, mode) | |
| V3DphysGetSolverMode (sessionstr) | |
| V3DphysGetSolverModeName (sessionstr) | |
| V3DphysSetSolverModeByName (sessionstr, smode) | |
| V3DphysSetFrictionMode (sessionstr, mode) | |
| V3DphysGetFrictionMode (sessionstr) | |
| V3DphysGetFrictionModeName (sessionstr) | |
| V3DphysSetFrictionModeByName (sessionstr, smode) | |
| V3DphysSetBodyMass (sessionstr, body, mass) | |
| V3DphysSetBodyLinearDamping (sessionstr, body, value) | |
| V3DphysSetBodyAngularDamping (sessionstr, body, vec) | |
| V3DphysSetBodyContinuousCollision (sessionstr, body, mode) | |
| V3DphysSetBodyMaterial (sessionstr, body, matname) | |
| V3DphysCreateMaterialOnNode (sessionstr, node) | |
| V3DphysCreateBodyShape (sessionstr, node) | |
| V3DphysCreateBodyEllipsoid (sessionstr, node) | |
| V3DphysCreateBodyCustomEllipsoid (sessionstr, node, vec) | |
| V3DphysCreateBodyBox (sessionstr, node) | |
| V3DphysCreateBodyCustomBox (sessionstr, node, vec) | |
| V3DphysCreateBodyCollisionTree (sessionstr, node) | |
| V3DphysDestroyBody (sessionstr, node) | |
| V3DphysSetMaterialProperties (material, bcoll, bcontcoll, staticfriction, kineticfriction, elasticity, softness) | |
| V3DphysEnableBody (sessionstr, body, mode) | |
| V3DphysShowDebug (sessionstr, state) | |
| V3DphysCreate (sessionstr) | |
| V3DphysDestroy (sessionstr) | |
| V3DphysReset (sessionstr) | |
Variables | |
| proto | V3DphysCreateBodyShape = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto | V3DphysCreateBodyEllipsoid = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto | V3DphysCreateBodyCustomEllipsoid = fun [V3Dsession SO3_OBJECT [F F F]] SO3_PHYSICBODY |
| proto | V3DphysCreateBodyBox = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto | V3DphysCreateBodyCustomBox = fun [V3Dsession SO3_OBJECT [F F F]] SO3_PHYSICBODY |
| proto | V3DphysCreateBodyCollisionTree = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| typedef struct mkV3Dphysics V3Dphysics |
| V3DphysGetNodeBody | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysGetBodyNode | ( | sessionstr | , | |
| body | ||||
| ) |
| V3DphysEnablePhysic | ( | sessionstr | , | |
| state | ||||
| ) |
| V3DphysGetState | ( | sessionstr | ) |
| V3DphysSetWorld | ( | sessionstr | , | |
| vec | ||||
| ) |
| V3DphysGetWorld | ( | sessionstr | ) |
| V3DphysSetFps | ( | sessionstr | , | |
| fps | ||||
| ) |
| V3DphysGetFps | ( | sessionstr | ) |
| V3DphysSetGravity | ( | sessionstr | , | |
| g | ||||
| ) |
| V3DphysGetGravity | ( | sessionstr | ) |
| V3DphysSetArchitectureMode | ( | sessionstr | , | |
| mode | ||||
| ) |
| V3DphysGetArchitectureMode | ( | sessionstr | ) |
| V3DphysGetArchitectureModeName | ( | sessionstr | ) |
| V3DphysSetArchitectureModeByName | ( | sessionstr | , | |
| smode | ||||
| ) |
| V3DphysSetSolverMode | ( | sessionstr | , | |
| mode | ||||
| ) |
| V3DphysGetSolverMode | ( | sessionstr | ) |
| V3DphysGetSolverModeName | ( | sessionstr | ) |
| V3DphysSetSolverModeByName | ( | sessionstr | , | |
| smode | ||||
| ) |
| V3DphysSetFrictionMode | ( | sessionstr | , | |
| mode | ||||
| ) |
| V3DphysGetFrictionMode | ( | sessionstr | ) |
| V3DphysGetFrictionModeName | ( | sessionstr | ) |
| V3DphysSetFrictionModeByName | ( | sessionstr | , | |
| smode | ||||
| ) |
| V3DphysSetBodyMass | ( | sessionstr | , | |
| body | , | |||
| mass | ||||
| ) |
| V3DphysSetBodyLinearDamping | ( | sessionstr | , | |
| body | , | |||
| value | ||||
| ) |
| V3DphysSetBodyAngularDamping | ( | sessionstr | , | |
| body | , | |||
| vec | ||||
| ) |
| V3DphysSetBodyContinuousCollision | ( | sessionstr | , | |
| body | , | |||
| mode | ||||
| ) |
| V3DphysSetBodyMaterial | ( | sessionstr | , | |
| body | , | |||
| matname | ||||
| ) |
| V3DphysCreateMaterialOnNode | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysCreateBodyShape | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysCreateBodyEllipsoid | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysCreateBodyCustomEllipsoid | ( | sessionstr | , | |
| node | , | |||
| vec | ||||
| ) |
| V3DphysCreateBodyBox | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysCreateBodyCustomBox | ( | sessionstr | , | |
| node | , | |||
| vec | ||||
| ) |
| V3DphysCreateBodyCollisionTree | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysDestroyBody | ( | sessionstr | , | |
| node | ||||
| ) |
| V3DphysSetMaterialProperties | ( | material | , | |
| bcoll | , | |||
| bcontcoll | , | |||
| staticfriction | , | |||
| kineticfriction | , | |||
| elasticity | , | |||
| softness | ||||
| ) |
| V3DphysEnableBody | ( | sessionstr | , | |
| body | , | |||
| mode | ||||
| ) |
| V3DphysShowDebug | ( | sessionstr | , | |
| state | ||||
| ) |
| V3DphysCreate | ( | sessionstr | ) |
| V3DphysDestroy | ( | sessionstr | ) |
| V3DphysReset | ( | sessionstr | ) |
| proto V3DphysCreateBodyShape = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto V3DphysCreateBodyEllipsoid = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto V3DphysCreateBodyCustomEllipsoid = fun [V3Dsession SO3_OBJECT [F F F]] SO3_PHYSICBODY |
| proto V3DphysCreateBodyBox = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
| proto V3DphysCreateBodyCustomBox = fun [V3Dsession SO3_OBJECT [F F F]] SO3_PHYSICBODY |
| proto V3DphysCreateBodyCollisionTree = fun [V3Dsession SO3_OBJECT] SO3_PHYSICBODY |
1.6.3