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M3calcPosRef
Calculates the object’s position and matrix with respect to the reference object’s space.
The matrix consists of 32 bit integers with 16 bits after the decimal point.

[[I I I] [[I I I] [I I I] [I I I]]] M3calcPosRef (
S3d _session_
H3d _object_
H3d _reference_
)
Parameters

_session_
3D Session
_object_
3D object
_reference_
Reference object
Return value

Position and matrix