52 ALSceneLoader(std::string filename, std::string group,
unsigned int flags,
float scale = 1.0f);
60 bool loadFile(
const std::string& sceneName,
SNode* parent, std::vector<SNode*> &objects, std::vector<SMaterial*> &materials);
62 bool convertFile(boost::filesystem::path expFolder,
const std::string& sceneName);
73 Assimp::Importer mImporter;
77 std::string mFilename;
80 unsigned int mSo3Flags;