37 ambientLightMaterialGenerator = typeLightMaterialGenerator;
38 setRenderQueueGroup(Ogre::RENDER_QUEUE_2);
40 mRenderOp.vertexData =
new Ogre::VertexData();
41 mRenderOp.indexData = 0;
44 mRenderOp.operationType = Ogre::RenderOperation::OT_TRIANGLE_STRIP;
45 mRenderOp.useIndexes =
false;
48 setBoundingBox(Ogre::AxisAlignedBox(-10000,-10000,-10000,10000,10000,10000));