SO3Engine
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This is the complete list of members for SO3::ALScene, including all inherited members.
addTextureRef(std::string name, std::string path) | SO3::ALScene | |
ALScene() | SO3::ALScene | |
ALScene(ALSceneLoader *alSceneLoader, SScene *scene, std::string ressourceGroup, const aiScene *loadedScene, SNode *parent, const std::string &sceneName, bool isLoaderMode=false) | SO3::ALScene | |
AlTexturesMap typedef | SO3::ALScene | |
convert(boost::filesystem::path exportFolder) | SO3::ALScene | |
getAiScene() | SO3::ALScene | |
getBonesNames() | SO3::ALScene | |
getFullTransform(aiNode *toThis) | SO3::ALScene | |
getMaterialNames() | SO3::ALScene | |
getRessourceGroup() | SO3::ALScene | |
getRessourcePath() | SO3::ALScene | |
GetSceneLoader() | SO3::ALScene | inline |
getSceneName() | SO3::ALScene | |
getSScene() | SO3::ALScene | |
getTextureRef(std::string path) | SO3::ALScene | |
haveMeshInHierarchy(aiNode *node) | SO3::ALScene | |
isBone(aiNode *node) | SO3::ALScene | |
isEmpty() | SO3::ALScene | |
IsLoaderModeEnable() | SO3::ALScene | |
isSceneDependent(aiNode *node) | SO3::ALScene | |
load(std::vector< SNode * > &scolNodes, std::vector< SMaterial * > &scolMats) | SO3::ALScene | |
~ALScene() | SO3::ALScene |