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SO3Engine
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This is the complete list of members for SO3::ALScene, including all inherited members.
| addTextureRef(std::string name, std::string path) | SO3::ALScene | |
| ALScene() | SO3::ALScene | |
| ALScene(ALSceneLoader *alSceneLoader, SScene *scene, std::string ressourceGroup, const aiScene *loadedScene, SNode *parent, const std::string &sceneName, bool isLoaderMode=false) | SO3::ALScene | |
| AlTexturesMap typedef | SO3::ALScene | |
| convert(boost::filesystem::path exportFolder) | SO3::ALScene | |
| getAiScene() | SO3::ALScene | |
| getBonesNames() | SO3::ALScene | |
| getFullTransform(aiNode *toThis) | SO3::ALScene | |
| getMaterialNames() | SO3::ALScene | |
| getRessourceGroup() | SO3::ALScene | |
| getRessourcePath() | SO3::ALScene | |
| GetSceneLoader() | SO3::ALScene | inline |
| getSceneName() | SO3::ALScene | |
| getSScene() | SO3::ALScene | |
| getTextureRef(std::string path) | SO3::ALScene | |
| haveMeshInHierarchy(aiNode *node) | SO3::ALScene | |
| isBone(aiNode *node) | SO3::ALScene | |
| isEmpty() | SO3::ALScene | |
| IsLoaderModeEnable() | SO3::ALScene | |
| isSceneDependent(aiNode *node) | SO3::ALScene | |
| load(std::vector< SNode * > &scolNodes, std::vector< SMaterial * > &scolMats) | SO3::ALScene | |
| ~ALScene() | SO3::ALScene |