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SO3Engine
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Functions | |
| int | SO3ObjWindowWidgetCreate (mmachine m) |
| main include | |
| int | SO3ObjWindowWidgetCreateBackground (mmachine m) |
| SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background. | |
| int | SO3ObjWindowWidgetCreateOnMaterial (mmachine m) |
| SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material. | |
| int | SO3ObjWindowWidgetBlit (mmachine m) |
| SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget". | |
Scol functions definition
| int SO3ObjWindowWidgetBlit | ( | mmachine | m | ) |
SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget".
Prototype: fun [SO3_WIDGET ObjWin] I
| SO3_WIDGET | : targeted widget, must be a "ObjWindowWidget" widget. |
| ObjWin | : scol window that we want to blit on the widget |
Definition at line 415 of file SCOLObjWindowWidget.cpp.
| int SO3ObjWindowWidgetCreate | ( | mmachine | m | ) |
main include
SO3ObjWindowWidgetCreate : Create a new obj window widget
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I I ObjWin] SO3_WIDGET
| SO3_SCENE | : current scene |
| SO3_VIEWPORT | : viewport |
| S | : given name for the new objWindow Control |
| I | : top Position |
| I | : left position |
| I | : width |
| I | : height |
| I | : Z order |
| ObjWin | : Window to render in the widget |
Definition at line 62 of file SCOLObjWindowWidget.cpp.
| int SO3ObjWindowWidgetCreateBackground | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background.
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I ObjWin] SO3_WIDGET
| SO3_SCENE | : current scene |
| SO3_VIEWPORT | : viewport |
| S | : given name for the new objWindow Control |
| I | : top Position |
| I | : left position |
| I | : width |
| I | : height |
| ObjWin | : Window to render in the widget |
Definition at line 170 of file SCOLObjWindowWidget.cpp.
| int SO3ObjWindowWidgetCreateOnMaterial | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material.
Prototype: fun [SO3_SCENE SO3_MATERIAL S I I I I I ObjWin] SO3_WIDGET
| SO3_SCENE | : current scene |
| SO3_MATERIAL | : current material |
| S | : new Name |
| I | : width |
| I | : height |
| I | : given technique |
| I | : given pass |
| I | : index of the texture |
| ObjWin | : Window to render in the widget |
Definition at line 278 of file SCOLObjWindowWidget.cpp.