SO3Engine
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Functions | |
int | SO3ObjWindowWidgetCreate (mmachine m) |
main include | |
int | SO3ObjWindowWidgetCreateBackground (mmachine m) |
SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background. | |
int | SO3ObjWindowWidgetCreateOnMaterial (mmachine m) |
SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material. | |
int | SO3ObjWindowWidgetBlit (mmachine m) |
SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget". | |
Scol functions definition
int SO3ObjWindowWidgetBlit | ( | mmachine | m | ) |
SO3ObjWindowWidgetBlit : Blit a scol objWindow on a "ObjWindow Widget".
Prototype: fun [SO3_WIDGET ObjWin] I
SO3_WIDGET | : targeted widget, must be a "ObjWindowWidget" widget. |
ObjWin | : scol window that we want to blit on the widget |
Definition at line 415 of file SCOLObjWindowWidget.cpp.
int SO3ObjWindowWidgetCreate | ( | mmachine | m | ) |
main include
SO3ObjWindowWidgetCreate : Create a new obj window widget
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I I ObjWin] SO3_WIDGET
SO3_SCENE | : current scene |
SO3_VIEWPORT | : viewport |
S | : given name for the new objWindow Control |
I | : top Position |
I | : left position |
I | : width |
I | : height |
I | : Z order |
ObjWin | : Window to render in the widget |
Definition at line 62 of file SCOLObjWindowWidget.cpp.
int SO3ObjWindowWidgetCreateBackground | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateBackground : Create a new ObjWindow widget on background.
Prototype: fun [SO3_SCENE SO3_VIEWPORT S I I I I ObjWin] SO3_WIDGET
SO3_SCENE | : current scene |
SO3_VIEWPORT | : viewport |
S | : given name for the new objWindow Control |
I | : top Position |
I | : left position |
I | : width |
I | : height |
ObjWin | : Window to render in the widget |
Definition at line 170 of file SCOLObjWindowWidget.cpp.
int SO3ObjWindowWidgetCreateOnMaterial | ( | mmachine | m | ) |
SO3ObjWindowWidgetCreateOnMaterial : Set a texture objWindow on a material.
Prototype: fun [SO3_SCENE SO3_MATERIAL S I I I I I ObjWin] SO3_WIDGET
SO3_SCENE | : current scene |
SO3_MATERIAL | : current material |
S | : new Name |
I | : width |
I | : height |
I | : given technique |
I | : given pass |
I | : index of the texture |
ObjWin | : Window to render in the widget |
Definition at line 278 of file SCOLObjWindowWidget.cpp.