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SO3Engine
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Functions | |
| int | SO3TerrainCreate (mmachine m) |
| main include | |
| int | SO3TerrainDelete (mmachine m) |
| SO3TerrainDelete : destroy a terrain. | |
| int | SO3TerrainSetHeightMap (mmachine m) |
| SO3TerrainSetHeightMap : Define a terrain height map and params Every terrain parameters must be a value of 2^n + 1 the texture width/height also Prototype: fun [SO3_TERRAIN P F F I I] I. | |
Scol functions definition
| int SO3TerrainCreate | ( | mmachine | m | ) |
main include
SO3TerrainCreate : Create a new terrain
Prototype: fun [SO3_SCENE S] SO3_TERRAIN
| SO3_SCENE | : current scene |
| S | : given name |
Definition at line 53 of file SCOLTerrain.cpp.
| int SO3TerrainDelete | ( | mmachine | m | ) |
SO3TerrainDelete : destroy a terrain.
Prototype: fun [SO3_TERRAIN] I
| SO3_TERRAIN | : current terrain |
Definition at line 101 of file SCOLTerrain.cpp.
| int SO3TerrainSetHeightMap | ( | mmachine | m | ) |
SO3TerrainSetHeightMap : Define a terrain height map and params Every terrain parameters must be a value of 2^n + 1 the texture width/height also Prototype: fun [SO3_TERRAIN P F F I I] I.
| SO3_TERRAIN | : current terrain |
| P | : height map file |
| F | : terrain size |
| F | : terrain height scale |
| I | : min batch size |
| I | : max batch size |
Definition at line 133 of file SCOLTerrain.cpp.