25#ifndef __SO3_DEFERRED_SHADING_LIGHT_AMBIENT_H__
26#define __SO3_DEFERRED_SHADING_LIGHT_AMBIENT_H__
29#include <OgreSimpleRenderable.h>
70 virtual const Ogre::MaterialPtr&
getMaterial()
const;
virtual void getWorldTransforms(Ogre::Matrix4 *xform) const
virtual const Ogre::MaterialPtr & getMaterial() const
virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera *) const
virtual Ogre::Real getBoundingRadius() const
void UpdateFromCamera(Ogre::Camera *camera)