SO3Engine
|
Functions | |
int | SO3ParticleSystemCreateFromTemplate (mmachine m) |
main include | |
int | SO3ParticleSystemGetTemplate (mmachine m) |
SO3ParticleSystemGetTemplate : Get the template for particle system. | |
int | SO3ParticleSystemSetEnable (mmachine m) |
SO3ParticleSystemSetEnable : Set the Enable state for particle system. | |
int | SO3ParticleSystemGetEnable (mmachine m) |
SO3ParticleSystemGetEnable : Get the enable state for particle system. | |
int | SO3ParticleSystemSetPause (mmachine m) |
SO3ParticleSystemSetPause : Set the pause state for particle system. | |
int | SO3ParticleSystemGetPause (mmachine m) |
SO3ParticleSystemGetPause : Get the pause state for particle system. | |
int | SO3ParticleSystemSetSpeedFactor (mmachine m) |
SO3ParticleSystemSetSpeedFactor : Set the speed factor for particle system. | |
int | SO3ParticleSystemGetSpeedFactor (mmachine m) |
SO3ParticleSystemGetSpeedFactor : Get the speed factor for particle system. | |
int | SO3ParticleSystemClear (mmachine m) |
SO3ParticleSystemClear : Clear a set of particle for a given particle system. | |
Scol functions definition
int SO3ParticleSystemClear | ( | mmachine | m | ) |
SO3ParticleSystemClear : Clear a set of particle for a given particle system.
Prototype: fun [SO3_OBJECT] I
SO3_OBJECT | : current node |
Definition at line 414 of file SCOLParticle.cpp.
int SO3ParticleSystemCreateFromTemplate | ( | mmachine | m | ) |
main include
SO3ParticleSystemCreateFromTemplate : Create a new particle system based on a given template name
Prototype: fun [SO3_SCENE S S] SO3_OBJECT
SO3_SCENE | : current scene |
S | : given name |
S | : given template |
Definition at line 52 of file SCOLParticle.cpp.
int SO3ParticleSystemGetEnable | ( | mmachine | m | ) |
SO3ParticleSystemGetEnable : Get the enable state for particle system.
Prototype: fun [SO3_OBJECT] I
SO3_OBJECT | : current node |
Definition at line 196 of file SCOLParticle.cpp.
int SO3ParticleSystemGetPause | ( | mmachine | m | ) |
SO3ParticleSystemGetPause : Get the pause state for particle system.
Prototype: fun [SO3_OBJECT] I
SO3_OBJECT | : current node |
Definition at line 287 of file SCOLParticle.cpp.
int SO3ParticleSystemGetSpeedFactor | ( | mmachine | m | ) |
SO3ParticleSystemGetSpeedFactor : Get the speed factor for particle system.
Prototype: fun [SO3_OBJECT] F
SO3_OBJECT | : current node |
Definition at line 374 of file SCOLParticle.cpp.
int SO3ParticleSystemGetTemplate | ( | mmachine | m | ) |
SO3ParticleSystemGetTemplate : Get the template for particle system.
Prototype: fun [SO3_OBJECT] S
SO3_OBJECT | : current node |
Definition at line 103 of file SCOLParticle.cpp.
int SO3ParticleSystemSetEnable | ( | mmachine | m | ) |
SO3ParticleSystemSetEnable : Set the Enable state for particle system.
Prototype: fun [SO3_OBJECT I] I
SO3_OBJECT | : current node |
I | : bool for enable state |
Definition at line 149 of file SCOLParticle.cpp.
int SO3ParticleSystemSetPause | ( | mmachine | m | ) |
SO3ParticleSystemSetPause : Set the pause state for particle system.
Prototype: fun [SO3_OBJECT I] I
SO3_OBJECT | : current node |
I | : boolean for play/pause |
Definition at line 241 of file SCOLParticle.cpp.
int SO3ParticleSystemSetSpeedFactor | ( | mmachine | m | ) |
SO3ParticleSystemSetSpeedFactor : Set the speed factor for particle system.
Prototype: fun [SO3_OBJECT F] I
SO3_OBJECT | : current node |
F | : speed factor |
Definition at line 332 of file SCOLParticle.cpp.