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| Matrix4 (float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) |
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| Matrix4 (const Matrix3 &m3x3) |
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void | extract3x3Matrix (Matrix3 &m3x3) const |
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Quaternion | extractQuaternion () const |
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Vector3 | getTrans () const |
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void | operator= (const Matrix3 &mat3) |
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float * | operator[] (size_t iRow) |
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const float * | operator[] (size_t iRow) const |
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union { |
float m [4][4] |
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float _m [16] |
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}; | |
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Definition at line 415 of file vrmaths.h.
The documentation for this class was generated from the following files:
- D:/dev/scol-technologies/trunk/scol/plugins/sopenvr/include/vrmaths.h
- D:/dev/scol-technologies/trunk/scol/plugins/sopenvr/src/vrmaths.cpp