Go to the source code of this file.
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int | SO3TerrainCreate (mmachine m) |
| main include
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int | SO3TerrainDelete (mmachine m) |
| SO3TerrainDelete : destroy a terrain.
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int | SO3TerrainSetHeightMap (mmachine m) |
| SO3TerrainSetHeightMap : Define a terrain height map and params Every terrain parameters must be a value of 2^n + 1 the texture width/height also Prototype: fun [SO3_TERRAIN P F F I I] I.
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int | SCOLloadTerrain (mmachine m, cbmachine w) |
| Load the SO3Engine Terrain function.
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int | SCOLfreeTerrain () |
| free the SO3Engine Terrain function
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◆ SCOLfreeTerrain()
free the SO3Engine Terrain function
- Parameters
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Definition at line 209 of file SCOLTerrain.cpp.
◆ SCOLloadTerrain()
int SCOLloadTerrain |
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mmachine |
m, |
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cbmachine |
w |
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Load the SO3Engine Terrain function.
- Parameters
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m | : The VM |
w | : The Callback VM |
Definition at line 199 of file SCOLTerrain.cpp.
◆ natSO3Terrain
NativeDefinition natSO3Terrain[] |
Initial value:= {
}
int SO3TerrainSetHeightMap(mmachine m)
SO3TerrainSetHeightMap : Define a terrain height map and params Every terrain parameters must be a va...
int SO3TerrainCreate(mmachine m)
main include
int SO3TerrainDelete(mmachine m)
SO3TerrainDelete : destroy a terrain.
Definition at line 187 of file SCOLTerrain.cpp.