SO3Engine
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Go to the source code of this file.
Functions | |
int | SO3ObjectRotate (mmachine m) |
main include | |
int | SO3ObjectShowBoundingBox (mmachine m) |
SO3ObjectShowBoundingBox : Allow the display of BoundingBox. | |
int | SO3ObjectSetDirection (mmachine m) |
SO3ObjectSetDirection : defines direction of a node. | |
int | SO3ObjectGetDirection (mmachine m) |
SO3ObjectGetDirection : Get the node direction. | |
int | SO3ObjectGetDerivedDirection (mmachine m) |
SO3ObjectGetDerivedDirection : Get the node derived direction. | |
int | SO3ObjectGetDirectionAxis (mmachine m) |
SO3ObjectGetDirectionAxis : Get the node direction from axis. | |
int | SO3ObjectGetDerivedDirectionAxis (mmachine m) |
SO3ObjectGetDerivedDirectionAxis : Get the node derived direction from axis. | |
int | SO3ObjectLookAt (mmachine m) |
SO3ObjectLookAt : defines "look at" direction of a node. | |
int | SO3ObjectSetVisible (mmachine m) |
SO3ObjectSetVisible : defines visible state of a node. | |
int | SO3ObjectGetVisible (mmachine m) |
SO3ObjectGetVisible : Get the visible state of a node. | |
int | SO3ObjectGetName (mmachine m) |
SO3ObjectGetName : Return a node's name. | |
int | SO3ObjectSetOrientation (mmachine m) |
SO3ObjectSetOrientation : Set an orientation for a given node. | |
int | SO3ObjectAddOrientation (mmachine m) |
SO3ObjectAddOrientation : Add orientation to a given node. | |
int | SO3ObjectResetToInitialOrientation (mmachine m) |
SO3ObjectResetToInitialOrientation : Reset node orientation. | |
int | SO3ObjectSetPosition (mmachine m) |
SO3ObjectSetPosition : defines position for a given node. | |
int | SO3ObjectTranslate (mmachine m) |
SO3ObjectTranslate : Translate a given node. | |
int | SO3ObjectSetScale (mmachine m) |
SO3ObjectSetScale : Scale a given node. | |
int | SO3ObjectGetOrientation (mmachine m) |
SO3ObjectGetOrientation : Get Object Orientation. | |
int | SO3ObjectGetInitialOrientation (mmachine m) |
SO3ObjectGetInitialOrientation : Get Initial Object Orientation. | |
int | SO3ObjectGetGlobalOrientation (mmachine m) |
SO3ObjectGetGlobalOrientation : Get Global Object Orientation. | |
int | SO3ObjectSetGlobalPosition (mmachine m) |
SO3ObjectSetGlobalPosition : Set Global Object Postion. | |
int | SO3ObjectSetGlobalOrientation (mmachine m) |
SO3ObjectSetGlobalOrientation : Set Global Object Orientation. | |
int | SO3ObjectSetGlobalScale (mmachine m) |
SO3ObjectSetGlobalScale : Set Global Object scale. | |
int | SO3ObjectGetPosition (mmachine m) |
SO3ObjectGetPosition : Get Object Position. | |
int | SO3ObjectGetInitialPosition (mmachine m) |
SO3ObjectGetInitialPosition : Get Object Initial Position. | |
int | SO3ObjectGetGlobalPosition (mmachine m) |
SO3ObjectGetGlobalPosition : Get Object Global Position. | |
int | SO3ObjectGetScale (mmachine m) |
SO3ObjectGetScale : Get Object Scale. | |
int | SO3ObjectGetInitialScale (mmachine m) |
SO3ObjectGetScale : Get Object Initial Scale. | |
int | SO3ObjectGetMatrix (mmachine m) |
SO3ObjectGetMatrix : Return the matrix of a given node. | |
int | SO3ObjectGetWorldMatrix (mmachine m) |
SO3ObjectGetWorldMatrix : Return the world matrix of a given node. | |
int | SO3ObjectGetGlobalScale (mmachine m) |
SO3ObjectGetScale : Get Object Global Scale. | |
int | SO3ObjectRotateRoll (mmachine m) |
SO3ObjectRotateRoll : Roll a node. | |
int | SO3ObjectRotateYaw (mmachine m) |
SO3ObjectRotateYaw : Yaw a node. | |
int | SO3ObjectRotatePitch (mmachine m) |
SO3ObjectRotatePitch : Pitch a node. | |
int | SO3ObjectNbOfChild (mmachine m) |
SO3ObjectNbOfChild : return the numer of child of a node. | |
int | SO3ObjectRemoveAllChildren (mmachine m) |
SO3ObjectRemoveAllChildren : Remove all children. | |
int | SO3ObjectGetChildren (mmachine m) |
SO3ObjectGetChildren : Return the list of child node. | |
int | SO3ObjectDestroy (mmachine m) |
SO3ObjectDestroy : Destroy a node and its hierarchy. | |
int | SO3ObjectSetInitialState (mmachine m) |
SO3ObjectSetInitialState : defines initial state of a node. | |
int | SO3ObjectResetToInitialState (mmachine m) |
SO3ObjectResetToInitialState : Reset a node to its initial state. | |
int | SO3ObjectGetSceneRoot (mmachine m) |
SO3ObjectGetSceneRoot : Get the scene root node. | |
int | SO3ObjectGetParent (mmachine m) |
SO3ObjectGetParent : Get the parent node of a node. | |
int | SO3ObjectGetScene (mmachine m) |
SO3ObjectGetScene : Get the parent scene of a node. | |
int | SO3ObjectLink (mmachine m) |
SO3ObjectLink : Link two nodes. | |
int | SO3ObjectGetPositionInObjectRef (mmachine m) |
SO3ObjectGetPositionInObjectRef : Return the position of node in the transform space of another node. | |
int | SO3ObjectGetOrientationInObjectRef (mmachine m) |
SO3ObjectGetOrientationInObjectRef : Return the orientation of node in the transform space of another node. | |
int | SO3ObjectGetScaleInObjectRef (mmachine m) |
SO3ObjectGetScaleInObjectRef : Return the scale of node in the transform space of another node. | |
int | SO3ObjectUnlink (mmachine m) |
SO3ObjectUnlink : Unlink a node from the scene. | |
int | SO3ObjectSetAutoTracking (mmachine m) |
SO3ObjectSetAutoTracking : defines auto tracking for a node. | |
int | SO3ObjectSetRenderingDistance (mmachine m) |
SO3ObjectSetRenderingDistance : defines a maximum distance for rendering the object. | |
int | SO3ObjectGetRenderingDistance (mmachine m) |
SO3ObjectGetRenderingDistance : return the maximum distance for rendering the object. | |
int | SO3ObjectSetCastShadows (mmachine m) |
SO3ObjectSetCastShadows : defines cast shadow state for a node. | |
int | SO3ObjectGetBoundingBoxInfo (mmachine m) |
SO3ObjectGetBoundingBoxInfo : Return the bounding box information of a node. | |
int | SO3ObjectGetWorldBoundingBoxInfo (mmachine m) |
SO3ObjectGetWorldBoundingBoxInfo : Return the world bounding box information of a node. | |
int | SO3ObjectGetCastShadows (mmachine m) |
SO3ObjectGetCastShadows : Get the cast shadows state of a node. | |
int | SO3ObjectGetPolygonCount (mmachine m) |
SO3ObjectGetPolygonCount : Return the numer of Polygone for a node. | |
int | SO3ObjectGetVerticesCount (mmachine m) |
SO3ObjectGetVerticesCount : Return the numer of Vertex for a node. | |
int | SO3ObjectSetMouseForeGround (mmachine m) |
SO3ObjectSetMouseForeGround : defines mouse foreground priority of a node. | |
int | SO3ObjectSetMouseClick (mmachine m) |
SO3ObjectSetMouseClick : defines mouse click state of a node. | |
int | SO3ObjectGetMouseForeGround (mmachine m) |
SO3ObjectGetMouseForeGround :Get the mouse foreground priority of a node. | |
int | SO3ObjectGetMouseClick (mmachine m) |
SO3ObjectGetMouseClick :Get the mouse click state of a node. | |
int | SO3ObjectSetFlags (mmachine m) |
SO3ObjectSetFlags : defines any flags value on a node. | |
int | SO3ObjectGetFlags (mmachine m) |
SO3ObjectGetFlags : Get a node flags value. | |
int | SO3ObjectSetRenderOverlay (mmachine m) |
SO3ObjectSetRenderOverlay : defines render overlay priority of a mesh. | |
int | SO3ObjectSetRenderQueue (mmachine m) |
SO3ObjectSetRenderQueue : defines render queue position of a mesh. | |
int | SO3ObjectGetInfo (mmachine m) |
SO3ObjectGetInfo : Get mouse informations (raycast) from a viewport. | |
int | SO3ObjectGetInfoEx (mmachine m) |
SO3ObjectGetInfoEx : Get extended mouse informations (raycast) from a viewport. | |
int | SO3ObjectGetScreenCoord (mmachine m) |
SO3ObjectGetScreenCoord : Get screen coordinates of a node. | |
int | SO3ObjectGetScreenPixelCoord (mmachine m) |
SO3ObjectGetScreenPixelCoord : Get screen coordinates in pixels of a node. | |
int | SO3ObjectGetNodeFacingOrientation (mmachine m) |
SO3ObjectGetNodeFacingOrientation : Get the necessary rotation for making the target node facing the destination node in global space. | |
int | SO3ObjectGetAnimation (mmachine m) |
SO3ObjectGetAnimation : return an animation by its name. | |
int | SO3ObjectCreateNodesAnimation (mmachine m) |
SO3ObjectCreateNodesAnimation : Create a Scene Node Animation. | |
int | SO3ObjectSetInheritOrientation (mmachine m) |
SO3ObjectSetInheritOrientation : Set the inherit orientation of a node. | |
int | SO3ObjectGetInheritOrientation (mmachine m) |
SO3ObjectGetInheritOrientation : Get the inherit orientation of a node. | |
int | SO3ObjectResetOrientation (mmachine m) |
SO3ObjectResetOrientation : Resets the node orientation (local axes as world axes, no rotation) | |
int | SO3ObjectSetAsStaticGeometry (mmachine m) |
SO3ObjectSetAsStaticGeometry : Set the object as a static geometry. | |
int | SO3ObjectGetAsStaticGeometry (mmachine m) |
SO3ObjectGetAsStaticGeometry : Get the static gemoetry state of a node. | |
int | SO3ObjectGetType (mmachine m) |
SO3ObjectGetType : Get the type of an object. | |
int | SCOLloadObject (mmachine m, cbmachine w) |
Load the SO3Engine Viewport function. | |
int | SCOLfreeObject () |
free the SO3Engine Viewport function | |
Variables | |
NativeDefinition | natSO3Obj [] |
int SCOLfreeObject | ( | ) |
free the SO3Engine Viewport function
m | : The VM |
Definition at line 4373 of file SCOLObject.cpp.
int SCOLloadObject | ( | mmachine | m, |
cbmachine | w | ||
) |
Load the SO3Engine Viewport function.
m | : The VM |
w | : The Callback VM |
Definition at line 4363 of file SCOLObject.cpp.
NativeDefinition natSO3Obj[] |
Definition at line 4264 of file SCOLObject.cpp.